Week 03 | Embodied Interaction
Monday, January 20, 2025
Room 3448 in Marsio
Lecture – How we got here? #
Showcase #
Simon Dreyer was working on the idea of the cartesian split between the mind and the body and created Duo Dimension.
Duo Dimension is a two-player game centered on teamwork and designed for a single VR headset. While one player immerses themselves in the digital environment through the VR goggles, the other uses a controller to interact with the same digital space. Together, they create a connection between the digital and physical worlds.
Homework #
Watch #
Bret Victor: The Humane Representation of Thought
- Also read through the pdf here on the notes about the talk.
- If you haven’t read this for the Physical Computing class, also read A Brief Rant on the Future of Interaction Design and the responses to it.
- Dynamicland | Take a look at the Dynamicland website for more information about a prototype of what Bret Victor talks about in the video.
- Dynamicland Intro | This 6 minute intor explains how Dynamicland works.
- Folk Computer | There is also an open-source initiative to build something very similar
Continue with the video lectures by Jelle van Dijk. This time about Tangible Interaction. Some things that I talked about are repeated but it might be a good recap to hear this from another person with a slightly different angle.
Explore #
- Explore other projects from the Tangible Media Group for inspiration
Think #
Whenever you go about your day, take some moments to think about the subconcious actions that you do throughout your everyday experiences. How do you interact with objects while cooking, eating, doing sports, commuting from one place to another etc.? How do you organise your space around you for specific tasks? Or do you? What do you think you are really skilled in?
Be prepared to discuss this in a small group next week, you will eventually do some more thorough documentation of this during the course but for now just take in some moments when you observe yourself closely.