02 | Sensing the World

02 | Sensing the World



Schedule #

TIME MON 31/10 TUE 01/11 WED 02/11 THU 03/11 FRI 04/11
09:15–12:00
12:00–13:00 πŸ₯—πŸœπŸ±πŸπŸ• πŸ₯—πŸœπŸ±πŸπŸ• πŸ₯—πŸœπŸ±πŸπŸ• πŸ₯—πŸœπŸ±πŸπŸ• πŸ₯—πŸœπŸ±πŸπŸ•
13:15–15:00 Input: Simple Sensors Input: Digital Sensors
15:15–17:00 Alt+Ctrl Games

Deliverables for Week 2 (Deadline: Tuesday, November 8, 13:00) #

1. Find an interesting existing Alt+Ctrl Interface #

Explore the archive from GDC, Shake That Button and beyond:

Find one interesting project/controller from there and write a short description of the project. Include a link to it and even embed a video to your site if there it is available. Why did you choose this? What caught your attention?

2. Come up with a concept for your own Alt+Ctrl Interface #

  • Explore at least one sensor in more detail.
  • Think of different interactions and/or gestures that could be detected with the sensor you picked.
  • Choose an existing video game that could be controlled using the interaction/interface enabled by this sensor. You can also come up with a completely new game/game mechanic.
  • You don’t need to make it work yet. Just come up with the idea/concept for your alternative controller.
  • Write about your idea on your site.
  • You can draw sketches or other ways to illustrate your idea.
  • You can also make a prototype if you can, but I am not requiring it.
Do not make this too complex. Think of simple games and game mechanics.

When thinking of new interactions, I find it helpful to go to hardware stores, art/craft supply stores, flea markets and other places that have interesting obejcts and materials. Think about how you can manipulate the objects and materials with your hands and how those could be connected to some game mechanics (and what kind of sensor would be needed for that).