These works are some highlights from earlier versions of the course.
- Introduction to Creative Coding
- Software Studies: Programming for Artists
- Programming for Artists
- Programming for Visual Artists
Open Processing Classes #
- 2021 Introduction to Creative Coding
- 2020 Introduction to Creative Coding
- 2019 Fall Programming for Artists
- 2019 Spring Programming for Artists
- 2019 Programming for Visual Artists
- 2018 Programming for Visual Artists
- 2018 Programming for Sculptors
- 2017 November Programming for Artists
- 2017 Fall Programming for Artists
- 2017 Programming for Visual Artists
- 2017 Programming for Sculptors
- 2016 Programming for Artists
Katie Ballinger: Kaleido #
See the project from the Demo Day website
Utu Kärki: SelfPortrait #
An example of that highlights well this idea of creating a computational poem. This is a program that reads itself (the .pde file containing the code) and draws the bytes as squares where the color is the byte converted into a grayscale value. The work was shown as two posters: one with the code and the other with the self portrait.
Anssi Alhopuro: Room With a Cat #
Sound synthesis with Pure Data and visuals with Processing. The two programs are connected using OSC.
Anze Bratus: Motion Controlled Sample Player #
Joonas Väänänen: Gem Runner #
Joonas created a really clever simple game. One of the highlights of the project was that he had implemented a level designer using a text file.